The proven fun with numbers game that reinforces basic math skills. The goal of each player is to use the numbers on each card in his hand to equal the common objective or Krypto card by simple addition, subtraction, division and multiplication and any combinations thereof. Each card must be used once, and once only. The first player to use his five cards to match the objective card declares "Krypto". Includes 56 cards all marked differently from 1 to 25, 1 score pad, rules and instructions on how to play. This is intended for ages 15 and older.
J**D
Great For Kids and Adults
This game is amazing way to practice math skills in a fun way.I had purchased this for my friends son because I had played on a team in school when I was young.All the adults ended up playing together and having competitions at night by ourselves.I highly recommend this if you like to play any puzzle games, want to help kids learn math schools or just want to sit with some friends and compete
A**6
fun math game.
This is the best math game ever! Children and adults can play the game and be challenged. My son is so happy when they can complete the problem before I can. I buy this game for all my friends children once they reach 5th grade.
M**7
My 12 year old niece enjoyed this
My cousins lived this when they were kids. It’s both challenging & fun!
I**Y
Great for math teachers
This is a great math game - I think better than 24!
C**.
Fun game for math lovers
We were introduced to this game at a STEM event hosted for kids by an engineering college. It was a fun challenge for the family. It even made my non math loving teenager jump in to try to be first.
B**.
I First Learned Krypto in the Fifth Grade. I've Loved it Ever Since.
I was introduced to Krypto by my 5th grade math teacher. What was ostensibly for teaching problem solving and reinforcing basic arithmetic skills was just plain fun! I remember him cutting blank cards out of posterboard for every member of the class so we could all make our own decks with markers and practice at home. Krypto games in class became Krypto tournaments with other schools, which became evening activities at scout camp (both as a youth and years later as a leader) and something I've taught to and played with my own kids (the youngest of which is now in 5th grade).The premise is easy: deal 5 cards (which are each be numbered 1-25) face up in the center of the group, and then a 6th. You must use each of the 5 cards once (and only once) in combinations of add, subtract, multiply, and/or divide to get the 6th number. Everyone looks at the same 5 cards, and the first one who figures out a solution calls 'Krypto!', and then has 30 seconds to explain to the rest of the players how they arrived at the answer. Figuring it out in your head and then remembering the steps to explain it all is part of the challenge! If you're playing with younger kids or just starting out, an easier variant removes all of the cards over 10.Most hands have multiple solutions, and occasionally you get a stumper. If no one has figured it out in 3 minutes you clear the cards and deal again. An 'official' game (if you use the included score pad, which I think I have once in all these years) is 10 rounds. The kids and I usually play through a couple of shuffles of the deck. I would say they enjoy it on its own merits, but it's also a way of earning additional screen time :-).In a world that seems to be losing basic math literacy and everyone is tethered to their phones, I've found Krypto good for (re)sharpening mental acuity and problem-solving skills (and not just the math kind) and disrupting the somnolence of social media-induced stupor. In-person interaction around the card table is good for that in general; Krypto just seems to be particularly effective, while also being fun.(And for those who have read this far, here's one possible solution to the hand pictured: 10 - 7= 3. 12 - 11 = 1. 3 - 1 = 2. 17 - 2 = 15.)
W**N
Fun game
This is a great math teaching tool and a fun game to play. It can be played by one person of several people. The game is the same just the dynamics of the game change. Fun way to help keep the mind sharp. Four stars because the cards could have been placed in a normal card holder rather than loose. The increased cost of packaging would have been trivial.
Trustpilot
2 days ago
3 days ago