---
product_id: 27522751
title: "Fujian Trader"
brand: "thinking past"
price: "¥30688"
currency: JPY
in_stock: true
reviews_count: 2
url: https://www.desertcart.jp/products/27522751-fujian-trader
store_origin: JP
region: Japan
---

# Play Duration Game Type Historical Map Fujian Trader

**Brand:** thinking past
**Price:** ¥30688
**Availability:** ✅ In Stock

## Summary

> 🧭 Navigate Your Way to Victory!

## Quick Answers

- **What is this?** Fujian Trader by thinking past
- **How much does it cost?** ¥30688 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.jp](https://www.desertcart.jp/products/27522751-fujian-trader)

## Best For

- thinking past enthusiasts

## Why This Product

- Trusted thinking past brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Age-Defying Fun:** Designed for ages 12 and up, making it a family favorite.
- • **Time Well Spent:** Enjoy 2 hours of immersive gameplay that sparks conversation.
- • **Visually Stunning:** Experience a beautifully crafted game board based on the Selden Map.
- • **Engage in Strategy:** Perfect for 3-6 players, fostering teamwork and competition.
- • **Rediscover History:** Dive into the 17th-century trading world!

## Overview

Fujian Trader is a captivating gateway strategy game that invites players to explore the historical Selden Map, engaging 3-6 players in a 2-hour journey of trade and strategy. Perfect for ages 12 and up, this game combines stunning visuals with rich historical context, making it a must-have for game nights.

## Description

Fujian Trader is a gateway strategy game based on a recently re-discovered 17th century trading map of East Asia uncovered in the archives of Oxford University's library. The map, which is the oldest Chinese maritime merchant map still in existence, is currently touring East Asia, and is now considered one of Oxford's greatest treasures. The map shows the routes used by Chinese traders across East Asia, and as a player you get to travel these routes once again. Fujian Trader's co-designer Robert Batchelor, a professor of British History, is credited with finding the map and bringing it to the attention of geographers, historians and the greater public. Batchelor is on a mission - "I want to make the map and its rich history accessible and intriguing to a larger audience. I believe we can do this with Fujian Trader by getting players to learn about the map and experience its' meaning through play.""/br""/br" Fujian Trader is a victory-point strategy game built around a seventeenth-century trading map once privately owned by a Chinese merchant family and recently re-discovered in Oxford University's Bodleian Library after nearly 300 years."/br""/br" Players assume the role of Ming-era merchant families following trading routes in the South China Sea shown on the historic Selden Map (ca. 1619). Each family gains influence points by controlling and raiding ports, purchasing fortunes, selling goods for silver and using that silver to achieve a dominant position in the Ming provinces. During the final three rounds of the game as the Manchus invade and the Ming Empire collapses in 1644, players use their ports, fortunes and silver to successfully endure the cataclysm and compete for status. The game is designed for players ages 12 and up and is suitable for 3-5 players.

## Features

- A gateway strategy game based on the historical rediscovery of the Selden Map, a 17th century Chinese trading map.
- The game board is based upon a digital reproduction of the map. The addition and reduction of colors highlights the areas of play while retaining as many of the actual features from the original map.
- Number of Players: 3-6
- Playing Time: 2 hours
- Ages 12+

## Images

![Fujian Trader - Image 1](https://m.media-amazon.com/images/I/61L6I4eKcZL.jpg)
![Fujian Trader - Image 2](https://m.media-amazon.com/images/I/61FunUbE1sL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ 







  
  
    Great Game!
  

*by A***R on Reviewed in the United States on January 10, 2017*

We are addicted. Not only is it fun to play, its also a beautiful game with nice quality and clearly a well-thought out vision. For lack of a better comparison, its like Risk but with more options and things going on, and more ways ultimately to play one's "hand" at any particular point. The setup and rules are a little complicated at first and there are some holes in them where you have to interpret, so I imagine if this game ever got popular people will all have their own slightly different versions of playing. Also, while this is unrelated to the game itself, because the regions and cultures that form the basis of the game are unfamiliar historically to a family like us, and also considering the obvious rich history behind the whole game, it would be nice if it came with a book explaining the history, or maybe even just a website link that allows one to delve into the  history and the thinking behind design elements of the game, and gave an introduction to the places and the times. (A website/community might also be nice for addressing things like some of the holes or open interpretation issues in the rules.)Overall A+, highly recommended if you like games like Risk and Monopoly.

### ⭐⭐ 







  
  
    Poor coloring and ambiguous cards
  

*by P***Y on Reviewed in the United States on September 3, 2017*

I supported the Kickstarter and paid $48 for my version, which has the wooden pieces for ports and ships, but cardboard pieces for good and silver. However, the coloring for the ships and ports are nearly unplayable as is. The black and blue ports are nearly identical, and the "white" ports were not painted white at all. Even some of the green ports are dark blue. This makes it very difficulty to get a sense of any player's map control at a quick glance. One must carefully study port cards and match them up with the map.Another problem is the color of the die compared to the region. The colors do not match, but after a few rolls one gets used to it. In games like Ticket To Ride, there are symbols and colors to help the color-blind. This game either used cheap paints/colors which changed over time, or there was little quality control over the colors.As for gameplay itself. It is a combination of Risk and Catan (without actual trading between players, only selling goods to the bank). The cards have some ambiguous wording. For instance, the Typhoon event card, which would come into play the majority of games, states "After rolling for goods on a turn, each player rolls a 1-6 die, losing that many goods." This can be read in two drastically different ways: 1) after one player rolls for goods on a turn, each and every player rolls a die to lose that many goods, or 2) after one player rolls for goods on a turn, only that player rolls a die to lose goods. If you disagree, you have to explain carefully why it COULD NOT be read the other way.I really wanted to love this game, but there are too many flaws and many better games out there to recommend.

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*Product available on Desertcart Japan*
*Store origin: JP*
*Last updated: 2026-02-21*