---
product_id: 2113872
title: "Dissidia Final Fantasy - Sony PSP"
price: "¥188"
currency: JPY
in_stock: false
reviews_count: 13
url: https://www.desertcart.jp/products/2113872-dissidia-final-fantasy-sony-psp
store_origin: JP
region: Japan
---

# Ad-hoc multiplayer mode Action-packed battle system RPG character development Dissidia Final Fantasy - Sony PSP

**Price:** ¥188
**Availability:** ❌ Out of Stock

## Summary

> ⚔️ Unleash your inner warrior in the ultimate Final Fantasy showdown!

## Quick Answers

- **What is this?** Dissidia Final Fantasy - Sony PSP
- **How much does it cost?** ¥188 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.jp](https://www.desertcart.jp/products/2113872-dissidia-final-fantasy-sony-psp)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Epic Crossover Battles:** Fan-favorite Final Fantasy heroes & villains unite in one intense, fully-voiced saga.
- • **Immersive Classic Features:** Relive iconic Limit Breaks and Overdrives through the signature EX Burst battle mechanics.
- • **Stunning Portable Graphics:** Experience PSP’s best-in-class visuals with dynamic 3D character models and cinematic CG movies.
- • **Seamless Multiplayer Action:** Trade Friend Cards, share AI characters, and battle friends locally via PSP ad-hoc mode.
- • **Innovative Risk-Reward Combat:** Master the unique Bravery system blending all-out brawling with strategic RPG depth.

## Overview

Dissidia Final Fantasy for Sony PSP delivers a groundbreaking fusion of action and RPG elements, featuring a unique Bravery-based combat system, a star-studded roster of iconic characters from across the Final Fantasy universe, and immersive multiplayer via PSP’s ad-hoc mode. With high-quality 3D graphics and fully voiced cinematic storytelling, it’s a must-have for fans craving portable, strategic brawling with nostalgic flair.

## Description

Cosmos, the goddess of harmony. Chaos, the god of discord. Reigning from distant realms, the two gods had gathered warriors from all lands to lead them in savage war. Cosmos and Chaos were of equal strength. It was believed the conflict would last forever. However, the balance is now broken. Those who answered Chaos's call created an inexhaustible force. And under vicious attack without relent, the warriors fighting for Cosmos started to fall one by one. The conflict that has continued for eons is now about to end in Chaos's favor. The world has been torn asunder, sinking into a vortex of disorder. As for the few surviving warriors… their fates have yet to be determined.

Review: Great game - 4.5! - Thrilling and daring, Dissidia: Final Fantasy offers a new way to experience and enjoy (some of) your favorite Final Fantasy characters! With a well-designed and balanced battle system, an exciting gameplay, and some astonishing difficulty levels (for the times you want it to be difficult), Dissidia is an elite when it comes to portable gaming. Here are my main points: Concept: Bring together characters from Final Fantasy 1-10 (one from 11 and one from 12 are also unlockable), redesign their sprites into full 3D, and bring them to life with voices, character interaction, and fierce battles. For the Final Fantasy enthusiast, this is awesome! One complaint is that there are only 22 characters. When spread across twelve games... it might have been nice to have some more! It's better than Ehrgeiz, though! Battle system: The battle system is the shining star of Dissidia. Completely redone, the system focuses on a sort of tug-of-war system called Bravery. Attack and Defense statistics now refer to your Bravery attack and defense, instead of HP (which is still present). The game is played with two attack buttons: one for Bravery Point (or BP) attacks, and one for Health Point (of HP) attacks. HP attacks deal however much Bravery you have, so if you have 5 BP at the moment, you deal 5 HP. If you have 5000 BP, you deal 5000 HP. When your opponents bravery is completely drained passed zero, they go into Break mode, and you get a bravery bonus. When you hit your opponent with an HP attack, it expends your Bravery -- and you are vulnerable at 0 BP. Luckily, once this happens, you return to your base BP level after a moment (the BP you started with at the beginning of the battle). However, making a successful HP attack, while it won't deal any damage, will return you to Base Bravery, so the game is constantly rewarding you and challenging you to be at risk to strike your opponent with an HP attack. This risk-reward system is prevalent throughout the game, and brings a lot of excitement to a genre that seems to have lost it recently. Story Mode: The story mode is a high point and a low point. It is fun to see your favorite characters rendered in 3D, voiced, and interacting with each other. While it is enjoyable to see the characters, and remember the personalities of the characters, as many other reviewers have commented, the characters are not the ones we left at the end of their respective games. This may have been on purpose, but with a game completely centered on these twenty characters, it may have been nice for the characters to have made some of their developments from their respective games already, so that, for instance, we don't have to rehash Squall's rebel-rouge side for the second time. Versus: As always, versus mode gives you a chance to really know how good of a player you are. Unfortunately, versus mode is only ad-hoc, so you must be in proximity to your opponent to play. However, if you are, this makes for a fun and enjoyable add-on to the game. You also can build your characters in some ways during Versus mode, giving you a reward for enjoying yourself with your friends. As with most games, this is sort of the end-game content, and with a battle system like Dissidia's, it's all fun. It would have been nice for infrastructure play, though. Presentation: Graphically, Dissidia is a powerhouse. Probably the best looking game I have played on the PSP, well above several PS2 games, it brings the characters to life with true-to-vision designs. The battles are outstanding, with great magic effects, good character design, and exciting sequences. Audibly, the game fares great. While the initial offering of background tunes is somewhat poor, in that it simply plays the theme song of your opponent, it does add to some exciting sequences (like when fighting Sephiroth as Cloud for the first time). However, you can expand your set of songs as you continue through the game, and this fleshes out some of the problems. On the SFX end, some are poor, such as some of the losing sounds of the heroes (Onion Knight's is especially annoying). When you're fighting the same opponent over and over again because you're being persistent and refuse to lose against a character that is ten levels stronger than you, these sounds get old. However, during battles, the sound effects are great, and they help bring a sense of immersion to the fights. I would suggest headphones or external speakers, either with nice bass, as the PSP speakers and headphones don't have enough kick for some of the nice bass melodies and SFX (at all). Camera/Playability: The camera is the WORST part about this game, and it isn't even that bad. On several occasions, the camera can get stuck behind pieces of the level, which is annoying. However, in general, the camera doesn't cause any problems, and it pretty much keeps a good lock on your character and your opponent. One problem I have noticed, and it may just be me or my PSP, is that sometimes I will hit a button, and it will not do anything. This seems to be especially prevalent when switching from a BP attack to an HP attack (which is, of course, the most important part!), and since this seems to be a software-oriented environment, I think it may be how the game registers and dolls out BP attacks. However, these are small problems, and in general don't interfere with the overall playability of the game. Overall: The risk-reward systems built into the battle system and story modes drive this game. It is fun to play for five minutes, and fun to play for hours on end. Buy this game -- you won't be disappointed!
Review: Final Fantasy Fanservice Galore - First of all, I've gotta state I'm a big FF fan but I'll try to keep the review as free of bias as possible. PROS -tons of fun -awesome graphics -the fact it's a portable game -MOST of my favorite FF characters are present CONS -weak storyline -game difficulty towards the end may get frustrating -easy to learn but hard to master -if you wanna complete the game 100% it may get repetitive Detailed review Alright,so I started looking forward to this game long before it came out but I didn't get around to buy it until late 2010. It was worth the wait and I was able to get it for a great price. It won't dissapoint those looking for the perfect FF fighting game. The fights are very reminiscent of what you see in Advent Children. Plus, you get to tally your favorite characters and villians. There is also plenty of references to all FF games and it manages to keep an FF feel to it. Another great plus in being able to see those characters from old NES, SNES and PS1 era games with updated looks to match today's PSP's graphic capabilities. There is a lot of atention to detail. The big dissadvantages I found were the severe weakness of the storyline. It's actually nowhere near innovative, and rather empty under FF standards. Don't expect to see much character development or to learn much about your characters. in fact at times it even seems like the story is happening in a completely unrelated time and world where all of them just happen to be, with no connection whatsoever to their respective stories and endings according to the games they each come from. Moreover, some characters even display completely different personalities from their originals and whatever they learned in their quests seems to be neglected. Squall, to mention one, acts like he does at the beginning of FF8 where he is still a emotionless loner. So anyway, the game is great, it's worth the $$$ you're guaranteed to have fun and 10x fun is you're an FF fan, but treat it solely as a cool fighting game with cool rpg elements, not as a FF epic

## Features

- Continue the experience by trading Friend Cards, creating items and sharing AI characters with other players and even engage in virtual AI battles made possible by the PSP system ad hoc mode.
- Experience the high-quality world and gameplay mechanics of Final Fantasy presented in an action-packed environment where players can glide through the air and dash along walls.
- Action-based battle system combines all-out brawling alongside RPG-based character development in an original system developed by the creators of the Kingdom Hearts series.
- Fan-favorite heroes and villains from the entire Final Fantasy series come together in one game for the first time in a remarkable new tale with fully-voiced CG movies and real-time events.
- Enjoy series staple battle features accessible through "EX Burst". In this players can experience gameplay faithful to the originals through memorable battle features such as "Limit Break" and "Overdrive".

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B001TD6SN0 |
| Best Sellers Rank | #22,078 in Video Games ( See Top 100 in Video Games ) #71 in Sony PSP Games |
| Compatible Video Game Console Models | Sony PlayStation Portable |
| Computer Platform | Sony PSP |
| Customer Reviews | 4.3 4.3 out of 5 stars (340) |
| Date First Available | February 12, 2009 |
| Department | All Ages |
| Global Trade Identification Number | 00662248909028 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 4 ounces |
| Item model number | 90902 |
| Language | English |
| Manufacturer | Square Enix |
| Number of Players | 1 |
| Product Dimensions | 7.01 x 4.13 x 0.59 inches; 4.03 ounces |
| Publication Date | August 25, 2009 |
| Rated | Teen |
| Release date | August 25, 2009 |
| Type of item | Video Game |
| UPC | 662248909028 |

## Images

![Dissidia Final Fantasy - Sony PSP - Image 1](https://m.media-amazon.com/images/I/91LZ82ExLEL.jpg)
![Dissidia Final Fantasy - Sony PSP - Image 2](https://m.media-amazon.com/images/I/51F15NgllNL.jpg)
![Dissidia Final Fantasy - Sony PSP - Image 3](https://m.media-amazon.com/images/I/51XO5O9bTrL.jpg)
![Dissidia Final Fantasy - Sony PSP - Image 4](https://m.media-amazon.com/images/I/51R36ikZ0GL.jpg)
![Dissidia Final Fantasy - Sony PSP - Image 5](https://m.media-amazon.com/images/I/51yG8x30k4L.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Great game - 4.5!
*by T***E on September 17, 2009*

Thrilling and daring, Dissidia: Final Fantasy offers a new way to experience and enjoy (some of) your favorite Final Fantasy characters! With a well-designed and balanced battle system, an exciting gameplay, and some astonishing difficulty levels (for the times you want it to be difficult), Dissidia is an elite when it comes to portable gaming. Here are my main points: Concept: Bring together characters from Final Fantasy 1-10 (one from 11 and one from 12 are also unlockable), redesign their sprites into full 3D, and bring them to life with voices, character interaction, and fierce battles. For the Final Fantasy enthusiast, this is awesome! One complaint is that there are only 22 characters. When spread across twelve games... it might have been nice to have some more! It's better than Ehrgeiz, though! Battle system: The battle system is the shining star of Dissidia. Completely redone, the system focuses on a sort of tug-of-war system called Bravery. Attack and Defense statistics now refer to your Bravery attack and defense, instead of HP (which is still present). The game is played with two attack buttons: one for Bravery Point (or BP) attacks, and one for Health Point (of HP) attacks. HP attacks deal however much Bravery you have, so if you have 5 BP at the moment, you deal 5 HP. If you have 5000 BP, you deal 5000 HP. When your opponents bravery is completely drained passed zero, they go into Break mode, and you get a bravery bonus. When you hit your opponent with an HP attack, it expends your Bravery -- and you are vulnerable at 0 BP. Luckily, once this happens, you return to your base BP level after a moment (the BP you started with at the beginning of the battle). However, making a successful HP attack, while it won't deal any damage, will return you to Base Bravery, so the game is constantly rewarding you and challenging you to be at risk to strike your opponent with an HP attack. This risk-reward system is prevalent throughout the game, and brings a lot of excitement to a genre that seems to have lost it recently. Story Mode: The story mode is a high point and a low point. It is fun to see your favorite characters rendered in 3D, voiced, and interacting with each other. While it is enjoyable to see the characters, and remember the personalities of the characters, as many other reviewers have commented, the characters are not the ones we left at the end of their respective games. This may have been on purpose, but with a game completely centered on these twenty characters, it may have been nice for the characters to have made some of their developments from their respective games already, so that, for instance, we don't have to rehash Squall's rebel-rouge side for the second time. Versus: As always, versus mode gives you a chance to really know how good of a player you are. Unfortunately, versus mode is only ad-hoc, so you must be in proximity to your opponent to play. However, if you are, this makes for a fun and enjoyable add-on to the game. You also can build your characters in some ways during Versus mode, giving you a reward for enjoying yourself with your friends. As with most games, this is sort of the end-game content, and with a battle system like Dissidia's, it's all fun. It would have been nice for infrastructure play, though. Presentation: Graphically, Dissidia is a powerhouse. Probably the best looking game I have played on the PSP, well above several PS2 games, it brings the characters to life with true-to-vision designs. The battles are outstanding, with great magic effects, good character design, and exciting sequences. Audibly, the game fares great. While the initial offering of background tunes is somewhat poor, in that it simply plays the theme song of your opponent, it does add to some exciting sequences (like when fighting Sephiroth as Cloud for the first time). However, you can expand your set of songs as you continue through the game, and this fleshes out some of the problems. On the SFX end, some are poor, such as some of the losing sounds of the heroes (Onion Knight's is especially annoying). When you're fighting the same opponent over and over again because you're being persistent and refuse to lose against a character that is ten levels stronger than you, these sounds get old. However, during battles, the sound effects are great, and they help bring a sense of immersion to the fights. I would suggest headphones or external speakers, either with nice bass, as the PSP speakers and headphones don't have enough kick for some of the nice bass melodies and SFX (at all). Camera/Playability: The camera is the WORST part about this game, and it isn't even that bad. On several occasions, the camera can get stuck behind pieces of the level, which is annoying. However, in general, the camera doesn't cause any problems, and it pretty much keeps a good lock on your character and your opponent. One problem I have noticed, and it may just be me or my PSP, is that sometimes I will hit a button, and it will not do anything. This seems to be especially prevalent when switching from a BP attack to an HP attack (which is, of course, the most important part!), and since this seems to be a software-oriented environment, I think it may be how the game registers and dolls out BP attacks. However, these are small problems, and in general don't interfere with the overall playability of the game. Overall: The risk-reward systems built into the battle system and story modes drive this game. It is fun to play for five minutes, and fun to play for hours on end. Buy this game -- you won't be disappointed!

### ⭐⭐⭐⭐⭐ Final Fantasy Fanservice Galore
*by D***. on January 2, 2011*

First of all, I've gotta state I'm a big FF fan but I'll try to keep the review as free of bias as possible. PROS -tons of fun -awesome graphics -the fact it's a portable game -MOST of my favorite FF characters are present CONS -weak storyline -game difficulty towards the end may get frustrating -easy to learn but hard to master -if you wanna complete the game 100% it may get repetitive Detailed review Alright,so I started looking forward to this game long before it came out but I didn't get around to buy it until late 2010. It was worth the wait and I was able to get it for a great price. It won't dissapoint those looking for the perfect FF fighting game. The fights are very reminiscent of what you see in Advent Children. Plus, you get to tally your favorite characters and villians. There is also plenty of references to all FF games and it manages to keep an FF feel to it. Another great plus in being able to see those characters from old NES, SNES and PS1 era games with updated looks to match today's PSP's graphic capabilities. There is a lot of atention to detail. The big dissadvantages I found were the severe weakness of the storyline. It's actually nowhere near innovative, and rather empty under FF standards. Don't expect to see much character development or to learn much about your characters. in fact at times it even seems like the story is happening in a completely unrelated time and world where all of them just happen to be, with no connection whatsoever to their respective stories and endings according to the games they each come from. Moreover, some characters even display completely different personalities from their originals and whatever they learned in their quests seems to be neglected. Squall, to mention one, acts like he does at the beginning of FF8 where he is still a emotionless loner. So anyway, the game is great, it's worth the $$$ you're guaranteed to have fun and 10x fun is you're an FF fan, but treat it solely as a cool fighting game with cool rpg elements, not as a FF epic

### ⭐⭐⭐⭐ The one and only true Final Fantasy fighting game (Bradd's review)
*by C***U on October 8, 2009*

Dissidia is the best Final Fantasy fighting game because it's the only FF dedicated fighting game. It can be played in Story Mode, Arcade or Online. I enjoy all three modes and I recommend it to all Final Fantasy fans and to those who love fighting games but not everything is perfect. GAME MODES It all starts with a movie that that goes through every main character from every Final Fantasy game individually. If you do the Story Mode you can be one of 10 'good' characters and fight your way to the finish. When you play Online you can be a good character or play as the villains if you can afford to buy them for Perk points in the Perk shop. In the Arcade mode where you can earn Perc points and Gil if you fight well you can also be any of the 10 good characters or any of the 10 main villains. Any battle can be replayed but that's not it. Once the battle is over it can be saved and then edited and saved as a movie. This works in any mode: story, arcade or online. GAMEPLAY Is different form other fighting games in that you have to use a combination of melee and ranged attacks. This earns you Bravery points. The more Bravery you have the more life damage you do when you perform a primary attack. You can also collect EXO points on the battlefield to transform yourself into a stronger form and do an extremely powerful attack. You earn Perc points and Gil in the Arcade mode or in the Story mode and you can use them to buy equipment, summoning gems, cool costumes or to summon any of the 10 main villains. THE GOODS AND THE BADS This is a fun and addictive game and I've been playing it every day for a few days already. I found the 'Teen' rating to be appropriate because anyone younger would find Dissidia hard to play. In my view, there are a few problems too. For example, you cannot play as Zack Fair form 'Final Fantasy VII: Crisis Core' because he is considered a secondary character. It also takes some practice to get used to the battle system. Online battles can be glitchy sometimes with the game freezing for a second or two but that could be because of the Wi-Fi network. ______________________________________________________ Note: The above is mainly Bradd's review with me responsible for some edits. Bradd is my son.

## Frequently Bought Together

- Dissidia Final Fantasy - Sony PSP
- Sony Playstation Portable (PSP) 3000 Series Handheld Gaming Console System - Blue (Renewed)

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