From the Manufacturer
---------------------
Enter the dark mysterious 4D world of action and
adventure. Bruce Campbell is the voice of the main character Jake
Burton explosives expert.Talk to characters and choose your
attitude with over 95 minutes of interactive voice dialog.
Explore over 1 600 000 virtual square feet in an interactive 4D
world. Go where you want when you want with non-linear story
themes. Become the leader of a marine platoon join the scientists
in struggle of good vs. evil become an alien warrior or follow
mission objectives. 56 movies and 40 minutes of interactive music
enhance the in-depth story line.
Review
------
Konami's Broken Helix presents a complex web of
plotlines in a 3D shooter/adventure whose shortcomings in control
and graphical clarity are made up for by the game's narrative
twists and tough real-time challenges.
Something is amiss in Area 51. You're sent in as a one-man bomb
squad with 20 minutes to diffuse two explosive devices. That
taken care of, the plot not only thickens, but splinters off into
four distinct lines, and which line you follow will determine how
you play the game: You can aid the marines or work against them,
and you can play as a human or follow a more peculiar route. You
must piece the story together from fragments of speech overheard
on your comm unit, and by talking to various scientists and
personnel inside the base - much of which is genuinely
funny, thanks to Bruce Campbell's deadpan voice acting.
The clock is ticking throughout the game, sometimes onscreen,
sometimes not. Just when you've established a satellite link,
reopening communication with the outside world, the marines
who've betrayed you are already two levels up and hot on your
trail. This time function is touted by Konami as part of its "4D
engine," and as ridiculous as this half-baked PR invention may
sound, the pace of Broken Helix makes for white-knuckle gameplay.
The game's control is a little sketchy. The standard Doom
configuration, with rotation as well as strafing, feels a little
loose here, so the learning curve is fairly high. In addition,
the AI has a tendency to freak out at certain critical junctures.
For example, if you are assigned to clear out levels of
zombie-aliens in a small team of marines, and their mad dog
sergeant will kill you if he's doing more than his share of the
work, it is extremely frustrating that the entire team freezes if
you so much as nudge one of your peers or block his path.
Further complicating control issues are the game's dim and
sometimes vague graphics. The overall darkness of the game does
much to augment its bleak pre-apocalyptic tone, but when pursued
by the disembodied head of an alien, it's nice to see it before
it bites your kneecaps off.
If you are a Bruce Campbell fan, Broken Helix is worth the ticket
price for his tough-guy histrionics alone. Despite its graphical
difficulties and control issues, the replay value of the game's
four distinct storylines, and the challenge you'll find in
unraveling them, make it worthwhile to any 3D shooting fans.
--Josh Smith
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction
in whole or in part in any form or medium without express written
permission of GameSpot is prohibited. GameSpot and the GameSpot
logo are trademarks of GameSpot Inc. -- GameSpot Review
- 3-D shooter featuring voice of Bruce Campbell.
- Non-linear evolving storyline.
- Explore Area 51 and race the clock.
- Heavy-duty replay potential.
- For one player.