---
product_id: 135117196
title: "HTC Vive Pro Eye Virtual Reality System"
brand: "htc"
price: "¥498289"
currency: JPY
in_stock: true
reviews_count: 8
category: "Htc"
url: https://www.desertcart.jp/products/135117196-htc-vive-pro-eye-virtual-reality-system
store_origin: JP
region: Japan
---

# Precision Eye Tracking User Analytics & Heatmapping Top-Tier Visual Fidelity HTC Vive Pro Eye Virtual Reality System

**Brand:** htc
**Price:** ¥498289
**Availability:** ✅ In Stock

## Summary

> 👓 Step Into the Future of VR — See More, Play Longer, and Lead the Pack!

## Quick Answers

- **What is this?** HTC Vive Pro Eye Virtual Reality System by htc
- **How much does it cost?** ¥498289 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.jp](https://www.desertcart.jp/products/135117196-htc-vive-pro-eye-virtual-reality-system)

## Best For

- htc enthusiasts

## Why This Product

- Trusted htc brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Comfort Meets Endurance:** Ergonomically designed for long sessions with adjustable fit for all head sizes and vision types.
- • **See What Your Users See:** Revolutionary eye-tracking tech delivers unmatched insight and interaction precision.
- • **Unlock Limitless VR Worlds:** Includes 2 months of Viveport Infinity access—700+ games and apps to fuel your creativity and play.
- • **Breathtaking Visuals, Zero Compromise:** Experience ultra-sharp graphics and textures that redefine immersive VR.
- • **Optimize Performance with Foveated Rendering:** Smart GPU workload reduction focuses power where your eyes are looking.

## Overview

The HTC Vive Pro Eye is a premium virtual reality system engineered for professionals and enthusiasts seeking precision eye tracking, stunning visual fidelity, and actionable user analytics. Featuring foveated rendering to optimize GPU performance and a comfortable, adjustable design, it supports expansive play areas and comes bundled with two months of unlimited access to over 700 VR titles via Viveport Infinity. Ideal for immersive simulations, commercial applications, and high-end gaming, it sets a new standard in VR experience and user insight.

## Description

See the shape of VR to come with VIVE Pro Eye, the system built to meet the needs of the most discerning creators and commercial clients. Improve simulations, insights, and processing with precision eye tracking-a game-changing technology that enables you to see what your users see and act accordingly. Contents: VIVE Pro Eye headset, link box, DisplayPort cable, USB 3.0 cable, power adaptors, two Controllers (2018), two base stations 2.0, user guide and safety guide. VIVE Pro Eye is capable of supporting up to a 32' x 32' area using four Steamer Base Station 2.0 Units. With two Steamer Base Station 2.0 Units, it will support up to a 22'11” x 22'11” area. With two Steamer Base Station 1.0 Units, it will support a 11'5” x 11'5” area.

Review: Definitely worth the money and the wait - I kept going back and forth with my husband on which VR to get. We chose this one mostly because it was the only one available at the time, but also because we looked it up on YouTube and a lot of people were recommending it. It took a little longer than expected to receive this item, probably because of COVID-19. However, we received it still in reasonable timing, and we have no regrets. Yes, it's a little pricey.. especially when you can go get the Oculus or the PSVR for way less. But let me say this, you get what you pay for in VR. Meaning, the quality is so much better in the HTC Vive than the Oculus or PS VR. I can say this because I have both. The game options are endless on PC versus the PlayStation. The controllers on the HTC Vive are comfortable and very responsive. It comes with two base stations, and when you're setting up the VR it asks you to set boundaries. Basically what it wants you to do is to take a controller and walk around the room to let it know when to inform you that you're too close to something. So say you walk into a square, and you put the headset on... If you walk too close to your refrigerator, there will be a wall that shows up in the VR to let you know not to go past that point or you're going to run into something. Lol unfortunately, there's no way for it to know where the ceiling is so be careful on that. If you have the option, I recommend a room with high ceilings, as my husband has already destroyed a light fixture while playing Beatsaber. Lol The only complaint with the HTC Vive is when you want to add add-ons. That's when it becomes a little bit more tricky and frustrating. For example, the wireless option... The HTC Vive has the option for wireless play, by buying a wireless adapter and installing it. Which is actually rather easy to do. However, it doesn't work as expected. So if you're wanting this VR because of the wireless option, just know that it's not very solid. It is beneficial for some games to have wireless, but your sacrificing quality for it. The battery life on the wireless is awful, and it'll occasionally cut out in the middle of your game which will throw you off your balance when you're in the middle of a gunfight and the whole screen goes black. Lol So just keep that in mind when buying VR. If you're buying it for the accessories, definitely look up reviews on said accessories. Other than that, we are very pleased with our VR. As you all know, it is expensive. But I promise you, you're going to have a blast with it. Just make sure before buying it, that you're going to play it enough to be worth the money. The quality itself is worth the money, but what really makes it worth it is how much you use it. Don't buy VR if you're only going to play it a couple times. If that's the case, go to a friend's house who has one. Another thing that I would like to point out is the physical sensation of being in this VR. What I mean is, a lot of VRs, especially when they first came out... Had a bunch of warnings about possible seizures, and other things that could happen because of the VR. For example, losing your balance or getting lightheaded or motion sickness... It happens. But, this VR is by far the most comfortable one that I've worn, and the least likely one to get me sick or to throw me off balance. I have played this VR for about 45 minutes at a time, Max. And I have yet to have any issues with dizziness or nausea, seizures, whatever it is. Where I can't say the same thing about the PSVR or the Oculus. The PSVR, is notorious for making people dizzy and nauseous (motion sickness). Even if you're only playing it for 15 minutes. That is a huge difference in the two VRs. So definitely keep that in mind when you're trying to justify the cost. It's going to be much more comfortable, and you're going to last longer in VR than you would in a cheaper headset. One last thing that I would Life to point out is the quality of the speakers on the headset. Unlike the PSVR, the HTC Vive Pro has speakers built into the headset. You can either have them up and away from your ear so you can hear other people and the game, or you can have them against your ear so that all your hearing is the game. They can get very loud, and they're actually really good quality speakers. You don't need another headset while using this VR. Just use the headset that it comes with, because it's good enough.
Review: Good VR - Bulky but the quality of the build is top notch picture quality is unmatched by other VR headsets. Tracking is good sound quality good 👍🏽

## Features

- PRECISION EYE TRACKING - Consistent, accurate eye movement tracking and analysis for creative and commercial purposes
- USER ANALYTICS - Uncover actionable insights about your users experience in VR using heatmapping, gaze tracking, and other interactions
- FOVEATED RENDERING - Optimize graphic fidelity in the user's line of sight reducing rendering workloads on GPUs
- TOP-TIER VISUAL FIDELITY - Deliver breathtaking graphics, text & textures in simulations
- COMFORT & BALANCE - Built to accommodate a wide range of head sizes and vision types for extended sessions in VR
- VIVEPORT INFINITY – Get 2 months of unlimited VR play of 700+ games & apps. Code included in box.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B07RQMTSPF |
| Batteries | 4 Lithium Polymer batteries required. (included) |
| Best Sellers Rank | #39,771 in Video Games ( See Top 100 in Video Games ) #457 in PC Virtual Reality Headsets |
| Customer Reviews | 4.1 4.1 out of 5 stars (708) |
| Date First Available | June 6, 2019 |
| Item Weight | 13.8 pounds |
| Item model number | 99HARJ000-00 |
| Manufacturer | HTC Virtual Reality System |
| Product Dimensions | 22.3 x 14.8 x 8.9 inches; 13.8 Pounds |
| Release date | June 6, 2019 |
| Type of item | Video Game |

## Images

![HTC Vive Pro Eye Virtual Reality System - Image 1](https://m.media-amazon.com/images/I/51PDMP-SPbL.jpg)

## Available Options

This product comes in different **Style** options.

## Questions & Answers

**Q: How is this different from the vive pro starter kit available direct from vive for $1098?**
A: The starter kit comes with Steam 1.0 base stations and controllers, which is the same stuff that comes with the original Vive. This ships with the upgraded 2.0 controllers and base stations.

**Q: Why is this $1400 when on the offical vive website its $800?**
A: 800 is just the headset the 1400 is for the headset controllers lighthouses and such

**Q: Is this price ($1400) for real?**
A: This price is for the full kit which is needed for multiplayer VR. Regarding the comment about the "cheaper" Oculus...If you want a more powerful and all around better headset; stick with the Vive. If you are just looking for an entry level, non-roomscale, headset go with the Oculus. I have used every headset on the market for the purposes of marketing at my company and the Oculus is the lowest on my list.

**Q: Are these tether free out of the box? Or do I need to fork out another $300 on top of the $1400 to play tether free?**
A: It doesn’t come with the wireless adapter. You will need to get them for another $300. The other option is to get the roof pulleys for like $30, it’s not perfect but you can’t rest easy on you won’t trip on the wires, at least not with your feet.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Definitely worth the money and the wait
*by A***A on June 21, 2020*

I kept going back and forth with my husband on which VR to get. We chose this one mostly because it was the only one available at the time, but also because we looked it up on YouTube and a lot of people were recommending it. It took a little longer than expected to receive this item, probably because of COVID-19. However, we received it still in reasonable timing, and we have no regrets. Yes, it's a little pricey.. especially when you can go get the Oculus or the PSVR for way less. But let me say this, you get what you pay for in VR. Meaning, the quality is so much better in the HTC Vive than the Oculus or PS VR. I can say this because I have both. The game options are endless on PC versus the PlayStation. The controllers on the HTC Vive are comfortable and very responsive. It comes with two base stations, and when you're setting up the VR it asks you to set boundaries. Basically what it wants you to do is to take a controller and walk around the room to let it know when to inform you that you're too close to something. So say you walk into a square, and you put the headset on... If you walk too close to your refrigerator, there will be a wall that shows up in the VR to let you know not to go past that point or you're going to run into something. Lol unfortunately, there's no way for it to know where the ceiling is so be careful on that. If you have the option, I recommend a room with high ceilings, as my husband has already destroyed a light fixture while playing Beatsaber. Lol The only complaint with the HTC Vive is when you want to add add-ons. That's when it becomes a little bit more tricky and frustrating. For example, the wireless option... The HTC Vive has the option for wireless play, by buying a wireless adapter and installing it. Which is actually rather easy to do. However, it doesn't work as expected. So if you're wanting this VR because of the wireless option, just know that it's not very solid. It is beneficial for some games to have wireless, but your sacrificing quality for it. The battery life on the wireless is awful, and it'll occasionally cut out in the middle of your game which will throw you off your balance when you're in the middle of a gunfight and the whole screen goes black. Lol So just keep that in mind when buying VR. If you're buying it for the accessories, definitely look up reviews on said accessories. Other than that, we are very pleased with our VR. As you all know, it is expensive. But I promise you, you're going to have a blast with it. Just make sure before buying it, that you're going to play it enough to be worth the money. The quality itself is worth the money, but what really makes it worth it is how much you use it. Don't buy VR if you're only going to play it a couple times. If that's the case, go to a friend's house who has one. Another thing that I would like to point out is the physical sensation of being in this VR. What I mean is, a lot of VRs, especially when they first came out... Had a bunch of warnings about possible seizures, and other things that could happen because of the VR. For example, losing your balance or getting lightheaded or motion sickness... It happens. But, this VR is by far the most comfortable one that I've worn, and the least likely one to get me sick or to throw me off balance. I have played this VR for about 45 minutes at a time, Max. And I have yet to have any issues with dizziness or nausea, seizures, whatever it is. Where I can't say the same thing about the PSVR or the Oculus. The PSVR, is notorious for making people dizzy and nauseous (motion sickness). Even if you're only playing it for 15 minutes. That is a huge difference in the two VRs. So definitely keep that in mind when you're trying to justify the cost. It's going to be much more comfortable, and you're going to last longer in VR than you would in a cheaper headset. One last thing that I would Life to point out is the quality of the speakers on the headset. Unlike the PSVR, the HTC Vive Pro has speakers built into the headset. You can either have them up and away from your ear so you can hear other people and the game, or you can have them against your ear so that all your hearing is the game. They can get very loud, and they're actually really good quality speakers. You don't need another headset while using this VR. Just use the headset that it comes with, because it's good enough.

### ⭐⭐⭐⭐⭐ Good VR
*by A***R on December 5, 2025*

Bulky but the quality of the build is top notch picture quality is unmatched by other VR headsets. Tracking is good sound quality good 👍🏽

### ⭐⭐⭐⭐⭐ HTC Vive Pro vs. the Original Vive - My comparison
*by B***H on July 26, 2018*

I bought the HTC Vive Pro system for my son for his birthday. I originally wanted to get him the older one since it was half the price, but most places were out of stock so he wouldn't have it in time for his birthday. My nephew has the old system, so we have used it many times, so this review is my comparison from the Vive to the Vive Pro. From the moment you open the box you can see there is a difference in the two systems. The Vive Pro has been colored blue which I can only guess is to make it look different enough from the original system to make people want to buy it? The setup is exactly the same for both systems. They make a very complex system easy to set up by numbering each box. By going in order opening each box, its pretty much fool proof. I would warn everyone to make sure before you setup this unit, go into Device Manager in Windows and verify that all your drivers are installed and working (If you see a red x or a yellow exclamation mark, fix this before installing the Vive). When I attempted to set this up on my son's computer, his USB 3.0 driver wasnt installed. This caused a lot of issues. Luckily I have been a computer engineer for almost 20 years, because I can't imagine how a non-technical person would have gotten around this. The whole setup took about 2 hours to complete (that includes mounting the sensors and hiding the wires inside the walls. Be sure before you begin to verify your computer far exceeds the minimum requirements. When I was researching the difference between the Vive & the Vive Pro, they kept mentioning the higher graphics resolution, but I have to say, I don't see much of a difference in the 2 systems. In fact, in my opinion, the only difference I see in the two systems is the color of the headset and controller and an upgrade in how the headset is constructed. Knowing what I know now, if presented the opportunity to choose between the Vive and the Vive Pro, I don't think paying the extra money was worth it. I paid almost $1,500 total (tax included) for the system, whereas you can get the old Vive system for around $800. I personally don't see enough of a difference in the two systems to warrant that kind of price jump. I will say that this system is like nothing you have ever seen before. The VR is so realistic you actually feel like you are somewhere else. Between the lifelike graphics and the amazing accompanying audio, you will not believe just how realistic this system is. If you look at the price without trying the system out, the price seems outrageous. Once you try the VR for yourself, you totally understand why its so expensive. If you have the money for one of these systems (either the original Vive or the Vive Pro) I recommended purchasing it. You won't be disappointed. The VR experience is like nothing you have ever experienced before.

## Frequently Bought Together

- HTC Vive Pro Eye Virtual Reality System by HTC
- HTC Vive Tracker 3.0, One size
- Globular Cluster Wall Mount 1/4 Screw Mini Tripod Stand Holder for Valve Index/HTC Vive/Vive PRO Base Station, Equipped with Strong Double-Sided Adhesive and Screw Set

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*Product available on Desertcart Japan*
*Store origin: JP*
*Last updated: 2026-02-26*